I am doing 3D for quite some time, since over 8 years on a regular basis. But the desire for 3D art started much earlier of course.. I am a generalist with a high tendency into Animation and VFX. At the moment I am working as a 3D Artist / Unity Developer.
My primary tool of choice is Maya, but im also using Houdini now and then, mostly when I am reaching limits within Maya. For compositing and other post-work I am using After Effects. My secondary tools are Mudbox, Nuke and Realflow.
Basically I choose the tools by the way which get the jobs done the fastest, best and flexible way.
I have very high problem solving skills, so i like to make my life easier with MEL/Python scripts on any kind of processes.